Abyss Crossing
This game was made (and live-streamed) in 3 hours for the TriJam58. It was made using the great Godot Engine. The theme was "0 buttons" so everything is controlled only by moving your mouse. Follow me here or on twitter @timkrief to get news about my current main projects.
Status | Prototype |
Platforms | HTML5 |
Author | Tim Krief |
Genre | Action |
Made with | Godot |
Tags | 3D, Arcade, Fast-Paced, infinite-runner, Minimalist, Perspective, Short, Singleplayer |
Average session | A few seconds |
Inputs | Mouse, Touchscreen |
Accessibility | Color-blind friendly, High-contrast, Textless |
Development log
- Gamejam Release of Abyss CrossingFeb 22, 2020
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